BepInEx
Open-source plugin and patching framework for modding Unity and XNA games.
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About BepInEx
BepInEx injects a plugin framework into Unity or XNA based games, letting modders load C# plugins without altering the game's original files. It underpins a large share of the indie and Unity modding scene, handling assembly patching, logging, and plugin loading across IL2CPP and Mono games.
Strengths
- Works across a huge range of Unity and XNA games rather than one specific title
- Actively used as the backbone for countless community mods
Limitations
- Requires per-game setup and compatible plugins, which vary in quality
- Modding still risks breaking games on updates
Details
- Pricing
- FreeFree and open source.
- License
- Open source, license not stated
- Developer
- BepInEx contributors
- Platforms
- Windows, Linux
- How it runs
- Downloadable app
- Best suited for
- Open-source plugin and patching framework for modding Unity and XNA games
- Categories
- Gaming tools
- Last verified
- Added
- Provenance
- Selected from the TechWalrus Resource Hub (PC Gaming); facts checked against the developer's own pages, 2 sources on file.