Blockbench

A low-poly 3D model editor built for pixel-art textures, with dedicated formats for Minecraft Java and Bedrock.

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3 more ways to get Blockbench

Other download sites

Run by third parties, not by Blockbench. Prefer the official page above when it works.

Package managers

  • Homebrewbrew install --cask blockbench
  • Flathubflatpak install flathub net.blockbench.Blockbench

About Blockbench

Blockbench is aimed at a specific corner of 3D: blocky, low-polygon models with pixel-art textures. It handles boxes, meshes, texture painting, UV mapping, animation and keyframes, and exports to standard formats for rendering, 3D printing or a game engine.

Its Minecraft support is what most people come for, with dedicated Java and Bedrock Edition project types that understand each one's quirks. The interface is deliberately beginner-friendly but has depth underneath, and plugins extend it further. There is also a browser version if you do not want to install anything.

Strengths

  • Dedicated project formats for Minecraft Java and Bedrock with format-specific features
  • Texture painting, UV mapping and keyframe animation in the same app as the modelling
  • Runs in a browser as well as on Windows, macOS and Linux
  • Plugin system for extra formats and tools

Limitations

  • Built for low-poly work; it is not a general 3D modeller
  • Sculpting, physics and rendering are out of scope
  • Minecraft format support tracks a moving target and occasionally lags an update
  • Electron, so it is a heavier download than the models it produces

Details

Pricing
Free · Free and open source under the GPL.
License
GPL-3.0
Developer
Blockbench
Platforms
Windows, macOS, Linux, Web
How it runs
Downloadable app, Web application
Account
Not required
Works offline
Yes
Best suited for
Making Minecraft models and low-poly game assets with pixel-art textures
Categories
3D modelling and CAD
Last verified
Added
Provenance
Selected from the TechWalrus downloads catalog (3D & CAD); facts checked against the developer's own pages, 2 sources on file.

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