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About OCAT
The Open Capture and Analytics Tool records frame times and frame rate for D3D11, D3D12 and Vulkan applications and shows a live overlay, writing a CSV of every frame for later analysis. It is the tool behind many published frame-pacing comparisons.
Strengths
- Per-frame CSV output, not just an average frame rate
- Works across D3D11, D3D12 and Vulkan
Limitations
- Windows only
- Upstream activity is limited
Details
- Pricing
- FreeThe open-source application is available without a license fee.
- License
- MIT
- Developer
- GPUOpen Tools
- Platforms
- Windows
- How it runs
- Downloadable app
- Best suited for
- Frame-time capture and FPS overlay for Direct3D and Vulkan games
- Categories
- Gaming tools
- Last verified
- Added
- Provenance
- Selected from the TechWalrus downloads catalog (Gaming); facts checked against the developer's own pages, 3 sources on file.