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ReXGlue

An Xbox 360 recompilation SDK that converts PowerPC game code into portable C++ for native ports.

By rexglue contributors

Read the ReXGlue documentation

Alternatives

About ReXGlue

ReXGlue translates Xbox 360 PowerPC instructions into C++ ahead of time and provides a runtime and toolkit for developers building native ports. It draws on Xenia and earlier Xbox 360 static recompilers.

The project publishes SDK builds for Windows and Linux, including Linux ARM64. Its maintainers explicitly describe it as early development, with an evolving API and incomplete behavior.

Strengths

  • Combines a static recompiler with an Xbox 360 runtime toolkit
  • Publishes Windows and Linux SDK builds
  • Has configuration and CLI documentation

Limitations

  • Early development with possible breaking API changes
  • Requires development work for each port rather than playing arbitrary games

Details

Pricing
FreeFree and open source under BSD-3-Clause.
License
BSD-3-Clause
Developer
rexglue contributors
Platforms
Windows, Linux, Command line
How it runs
Downloadable app
Best suited for
An Xbox 360 recompilation SDK that converts PowerPC game code into portable C++ for native ports.
Categories
Developer tools, Reverse engineering
Last verified
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Sources

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