ReXGlue
An Xbox 360 recompilation SDK that converts PowerPC game code into portable C++ for native ports.
By rexglue contributors
Read the ReXGlue documentation
Alternatives
About ReXGlue
ReXGlue translates Xbox 360 PowerPC instructions into C++ ahead of time and provides a runtime and toolkit for developers building native ports. It draws on Xenia and earlier Xbox 360 static recompilers.
The project publishes SDK builds for Windows and Linux, including Linux ARM64. Its maintainers explicitly describe it as early development, with an evolving API and incomplete behavior.
Strengths
- Combines a static recompiler with an Xbox 360 runtime toolkit
- Publishes Windows and Linux SDK builds
- Has configuration and CLI documentation
Limitations
- Early development with possible breaking API changes
- Requires development work for each port rather than playing arbitrary games
Details
- Pricing
- FreeFree and open source under BSD-3-Clause.
- License
- BSD-3-Clause
- Developer
- rexglue contributors
- Platforms
- Windows, Linux, Command line
- How it runs
- Downloadable app
- Best suited for
- An Xbox 360 recompilation SDK that converts PowerPC game code into portable C++ for native ports.
- Categories
- Developer tools, Reverse engineering
- Last verified
- Added