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Compare 3DCoat with alternatives
3DCoat vs Adobe Substance 3D Painter
Adobe Substance 3D Painter handles the texture painting side with a layer-based workflow, but it does not sculpt, needs an Adobe account and runs only on Windows and macOS.
3DCoat vs Adobe Substance 3D Modeler
Adobe Substance 3D Modeler offers sculpting on the desktop or in VR with automatic UV handling, but it runs only on Windows and needs an Adobe subscription.
3DCoat vs Marmoset Toolbag
All-in-one 3D application for texture baking, texturing, painting and real-time rendering.
3DCoat vs ZBrush
ZBrush focuses on brush-based sculpting and detailing, runs on Windows and macOS only, and needs a paid licence, with no Linux build.
3DCoat vs ArmorPaint
ArmorPaint is open source and covers PBR texture painting with node-based materials, but it has no sculpting or retopology and a smaller user base.
3DCoat vs InstaMAT
A desktop application for procedural material authoring, layer-based 3D texturing and automated asset pipelines.
3DCoat vs Mari
Professional 3D texture painting software for film, VFX and other high-detail digital assets.
3DCoat vs Material Maker
An open-source node-based tool for authoring procedural PBR materials and textures for game engines.
3DCoat vs Nomad Sculpt
Nomad Sculpt offers sculpting and painting with a touch-oriented interface on iOS, Android, Windows and macOS, though licensing and features differ between platform editions.
3DCoat vs Blender
Blender is free and open source under GPL and covers sculpting alongside modelling, animation and rendering, but it is a large application with a long learning curve.
3DCoat vs SculptGL
SculptGL is free, open source and runs in a browser with dynamic topology, but it lacks retopology, texturing depth and production pipeline features.