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Compare Material Maker with alternatives
Material Maker vs Adobe Substance 3D Designer
Adobe Substance 3D Designer is a node-based procedural material tool widely used in games and film, but it is closed source and requires an Adobe subscription instead of being free.
Material Maker vs ArmorPaint
ArmorPaint also uses node-based procedural materials, but its focus is GPU texture painting on models up to 16K, and its compiled builds are paid although the source is open.
Material Maker vs InstaMAT
A desktop application for procedural material authoring, layer-based 3D texturing and automated asset pipelines.
Material Maker vs Adobe Substance 3D Painter
Adobe Substance 3D Painter paints materials directly onto models with real-time preview and layers, but it is paid, closed source, requires an Adobe account and runs only on Windows and macOS.
Material Maker vs Adobe Substance 3D Sampler
A desktop app that turns photos and scans into 3D materials, models and HDR lights.
Material Maker vs 3DCoat
3DCoat offers a GPU node system for procedural materials alongside sculpting, retopology and PBR painting, but production work needs a commercial licence and the application is not open source.
Material Maker vs Materialize
A standalone tool that generates game texture maps such as normal, height and occlusion from images.