vkBasalt
A Vulkan post-processing layer for Linux that adds sharpening, anti-aliasing and colour effects to games.
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About vkBasalt
vkBasalt is a Vulkan layer that applies post-processing effects to games on Linux. Built-in effects include Contrast Adaptive Sharpening, Denoised Luma Sharpening, FXAA, SMAA and 3D colour lookup tables, and it can also load ReShade FX shaders.
Effects are set in a config file. It suits Linux players who want ReShade-style sharpening or colour grading in Vulkan games, including those run through compatibility layers.
Strengths
- Sharpening and anti-aliasing effects built in
- Can load ReShade FX shaders
- Supports 3D colour lookup tables
Limitations
- Linux and Vulkan only
- The author notes it may have bugs
- Configured through a text file with no GUI
Details
- Pricing
- FreeFree and open source.
- License
- Open source, license not stated
- Developer
- DadSchoorse
- Platforms
- Linux
- How it runs
- Downloadable app
- Account
- Not required
- Works offline
- Yes
- Best suited for
- Linux players adding sharpening or ReShade shaders to Vulkan games
- Categories
- Gaming tools
- Last verified
- Added
- Provenance
- Facts checked against the developer's own pages and store listings, 1 sources on file.
Alternatives to vkBasalt
Compare allSoftware that can replace vkBasalt for an important use case, and what changes if you switch.
ReShade
Generic post-processing injector adding shaders and effects to almost any game.
ReShade injects shaders into almost any game on Windows only, whereas vkBasalt is a Linux Vulkan layer that can load ReShade FX shaders through a text file.
Similar software
Related functionality, not necessarily a direct replacement.
GOverlay
A Linux graphical interface for configuring MangoHud, vkBasalt and other gaming overlays.
MangoHud
A Vulkan and OpenGL overlay for Linux games that shows FPS, temperatures, CPU and GPU load.
Gamescope
Valve's micro-compositor for Linux games, used in the SteamOS session and as a nested compositor.
Special K
Deep game-tweaking framework covering frame pacing, HDR, and anti-stutter fixes.
Lossless Scaling
Frame generation and upscaling tool for windowed and borderless PC games.
DXVK
Vulkan-based translation layer that runs Direct3D 8, 9, 10 and 11 games on Linux.