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Material Maker vs Adobe Substance 3D Painter: catalog facts
Material MakerAdobe Substance 3D Painter

Best for: Game developers creating procedural PBR materials without paid tools

Best for: 3D artists texturing assets for games, film and product visuals

Free

Open source; releases are distributed through itch.io and Steam.

Paid

Paid Adobe product, alone or in the Substance 3D Collection, with a 30-day free trial.

Windows, macOS, Linux Windows, macOS
  • Over 200 nodes, with custom nodes in GLSL
  • Exports materials for Godot, Unity and Unreal
All 3 strengths for Material Maker
  • Over 200 nodes, with custom nodes in GLSL
  • Exports materials for Godot, Unity and Unreal
  • Large community library of materials and brushes
  • Paints textures and materials directly onto 3D models
  • Real-time preview while texturing
All 4 strengths for Adobe Substance 3D Painter
  • Paints textures and materials directly onto 3D models
  • Real-time preview while texturing
  • Non-destructive layer-based workflow
  • Part of the wider Substance 3D Collection
  • Texture painting tool is still experimental
  • Node-based workflow takes time to learn
  • Paid software with no free tier beyond the trial
  • Requires an Adobe account
All 3 limitations for Adobe Substance 3D Painter
  • Paid software with no free tier beyond the trial
  • Requires an Adobe account
  • Closed source
Downloadable app Downloadable app
Open source Not open source
License not stated License not stated
No account needed Account needed
Offline features available Not stated if it works offline
Sources for Material Maker

Catalog checked September 23, 2026

Sources for Adobe Substance 3D Painter

Catalog checked September 23, 2026

“Not stated” means we have not confirmed it. Features can vary by device and plan.