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Material Maker vs Adobe Substance 3D Sampler: catalog facts
Material MakerAdobe Substance 3D Sampler

Best for: Game developers creating procedural PBR materials without paid tools

Best for: Material and texture artists building realistic surfaces from real-world samples

Free

Open source; releases are distributed through itch.io and Steam.

Paid

Included in the paid Substance 3D Collection plan, with a free trial.

Windows, macOS, Linux Windows, macOS
  • Over 200 nodes, with custom nodes in GLSL
  • Exports materials for Godot, Unity and Unreal
All 3 strengths for Material Maker
  • Over 200 nodes, with custom nodes in GLSL
  • Exports materials for Godot, Unity and Unreal
  • Large community library of materials and brushes
  • Creates tileable materials from photos and scans
  • Tools for tiling, fold removal and surface details
All 4 strengths for Adobe Substance 3D Sampler
  • Creates tileable materials from photos and scans
  • Tools for tiling, fold removal and surface details
  • Blends materials with filters
  • Extensive content library
  • Texture painting tool is still experimental
  • Node-based workflow takes time to learn
  • Only available through a Substance 3D subscription
  • Requires an Adobe account
Downloadable app Downloadable app
Open source Not open source
License not stated License: Proprietary
No account needed Account needed
Offline features available Not stated if it works offline
Sources for Material Maker

Catalog checked September 23, 2026

Sources for Adobe Substance 3D Sampler

Catalog checked October 1, 2026

“Not stated” means we have not confirmed it. Features can vary by device and plan.